V2.6:
-Removed moving FLIR due to Scripthook crash issues with After Hours DLC
V2.5:
-(again) new materials with updated specular and normal maps
-rocket pods moved onto outer pylons, hellfire missiles moved onto inner pylons
-FLIR moves together with missile lock, MG moves independently
-now uses Hunter weapon settings to avoid game crashes from custom weapons
-new cockpit lights
-slightly altered LOD versions
-3 rotor top versions:
->Remove Extra8: removes radar dome and leaves antenna
->Remove Extra5: removes antenna (remove both extras to have a clean rotor)
-custom ingame name
V2.0 (Redux version):
-new materials with updated specular and normal maps
-MG and FLIR objects now rotate together with the camera movement
-Custom weapon settings with normal rockets, rapid fire rocketpods and MG
-working windshield wiper -bullet resistant glass
-now almost invulnerable to small arms fire
-updated handling
-Add-On
V1.2:
-fixed some mirrored writings on the right side (includes the standard US skin again)
V1.1:
-working gauges
-fixed alpha cockpit texture (writings like "Fire Extg" etc are now white and not black)
V1.0: -Initial release
The US Army's main attack helicopter now for GTA V. Since Rockstar took away our beloved Hunter based on the Apache, this one replaces the Savage from the Heist DLC (custom handling included).
The Savages MG has been replaced with an other MG, which has a slower rate of fire, BUT can be aimed 360° by the pilot. That means you can shoot in any direction while flying. The exterior has normal maps for enhanced detail and 2048x2048 textures. The rotor textures are blurred when the engine is on, both pilot doors open up and you can also open both engine covers of the turbines (with a trainer, see picture 3). The cockpit is detailed and features illuminated screens at night. Flight stick is working as well, so does the landing gear suspension and the wheels. When destroying the helicopter, the tail can break off, bulletholes are visible and the glass be shot as well (picture 6). Includes all LOD levels (0, 1, 2, 3) and custom collision mesh.
Israeli Air Force skin (picture 2) not included, will be released some time later.
Exterior model converted from DCS: A-10C. Cockpit model converted from Ace Combat: Assault Horizon.
Full credits in the Read Me file.
Like I have said before, I'm really eager to release more aircraft (military/civillian), helicopters and military vehicles. If you like my work and want to see more, please show your support donating. It helps me affording the things I need to continue modding (ZM3, model files, etc)
And thanks alot for the support I have recieved already :)
(And you could keep up with my YT channel to see WIP videos of upcoming mods
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