CH-46 Blue Livery

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Category: Paint Jobs
Upload by: Gillman

Description

For The GTAV CH-46 (SkylineGTRFreak's Original)

Here https://www.gta5-mods.com/vehicles/ch-46e-seaknight



Once installed with their instructions, open the dlc.rpf with OpenIV



I got lucky, SkylineGTRFreak had the decals as seperate .dds files, so I was able to change the grey to blue pretty easily with a blue layer with a multiply layer mode and with changing the decals. The USN Roundels aren't in an accurate location, but look reasonable.



Follow this path to the file to overwrite:



...GTAV\mods\update\x64\dlcpacks\seaknight\dlc.rpf\x64\levels\gta5\vehicles\vehicles.rpf\



If you wish to retain the original livery, while in OpenIV extract the file seaknight.ytd. I typically extract the original .ytd to the same folder as the dlc.rpf and rename it to orig_seaknight.ytd.



When ready to overwrite with the CH-46 livery, toggle "Edit mode", top right button, and drag seaknight.ytd from the extracted zip file and drop here:



...GTAV/mods/update/x64/dlcpacks/seaknight/dlc.rpf/x64/levels/gta5/vehicles.rpf/seaknight.ytd



Just to confirm the livery, I'd click on the seaknight.yft or seaknight_hi.yft file to open the OpenIV Model Viewer to see what the model will look like with the new livery.



Once satisfied, close the model viewer and run GTAV and spawn seaknight with the trainer of your choice.





Enjoy,

Gillman
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1.0 (current)

0 downloads , 30.42MB 07:22 09/04/2023