Mod description Crash and Coco bandicoot from "Crash Bandicoot 4: It's About Time" ported over to GTA V. They are compatible with add-on peds script.
To install this mod, add the contents of the file to mods/update/x64/dlcpacks/addonpeds/dlc.rpf/peds.rpf/. Then use add-on ped editor and create a new ped with Nc_Crash and Nc_Coco as the name. It is recommended to use move_m@generic both in Clip Directory Name and Movement Clip set on both bandicoots.
Feel free to use this add-on ped in FiveM servers without any form for monetization.
FYI; I am not going to port more Crash Bandicoot characters. This project was for learning purposes only. I am also not taking in suggestions on characters. Thank you. - EDIT: I can't even live up to my own words... It felt incomplete without Crash. Now I wont port anymore Crash Bandicoot characters.
Features
Facial rigging
Finger rigging
Custom skeleton
Technical mumbo jumbo This add-on ped is based of two components; head_000_r and teef_000_u. The head component contains 3 materials for the base, metals like belt, buttons and goggles and last material is the lenses on the goggles and earring.
She is not a streamed ped, but a compactped. The base used for her is ig_bankman, which uses ig_ facial bones. In other words, the facial rigging works for ingame but not in cutscenes.
As you may have noticed, she only has 4 fingers on each hand. To combat this, I attached the thumb, index, middle and ring bones to the hand. The pinkie bones is left unused. Don't worry, she can still flip the bird. lol
Update 1.1 - 19 feb. 2021 Bundled Crash bandicoot model with Coco. He has the following features:
Facial rigging
Finger rigging
Custom skeleton
LODS (High, Medium and Low)
Coco has also been updated with the following changes:
Eyes has been opened a little to match the original style of the character
LODS (High, Medium and Low)
Issues As mentioned before, this ped uses a custom skeleton to maintain her original proportions. However, this makes her clip through the bottom of vehicles when entered. That is a downside of custom skeletons.
Another downside is weapons are not properly attached to the hands and is likely to float in the air.
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