FOR EVERYBODY ASKING FOR OTHER COLORS FOR THE BANDANNAS, THERE ARE DIFFERENT TEXTURES IN THE RAR. LOOK IN THE FOLDERS.
2.0: Added a bandanna that ties to the back taken from Salvagoon3's model. It replaces the other bandanna I took from Carson Ave Families so if you want to keep both ingame just rename the ydd & ytd to another ydd &ytd file in the location of the bandanna that you don't mind replacing.
Added the hat from GTA Online that has the F and the B on it that usually came with the bandanna.
Added the snapback from GTA Online there were so many textures that they couldn't all be put in the files so I put all the textures in one folder. Keep in mind that this changes Franklin's main hat so if you don't want to lose it, rename the files with another ydd and ytd in the location of his hats so you don't replace it.
That's all for this update. I know I said chains the next update but I just said fuck it and released this one for now. Enjoy and remember there are other textures for everything I uploaded so be sure to look at them and pick whichever one is best for you.
1.5: Added Franklin's head bandanna to multiplayer male as a request from CardiLuciano
Resized the neck bandanna a bit and dragged it down a little. Added a pair of Khaki looking pants from GTA Online for Franklin with all the textures.
Added Lamar's LS chain along with the option of one Meek MiLL's Dickchasers chain erm excuse me, Dreamchasers as a request from WaisLash.
That's it for now. Next update will probably include some chains but after trying to add them, I noticed that some of them end up messing up so i'm not sure which ones will work with Franklin. I'll also try to upload multiplayer jackets with the hoodies up if it will work Edit: It didn't work :(. I was going to add the converse looking shoes from multiplayer that are pictured in this update but the vertexes are way too difficult for me to fix. So hopefully someone will more experience can do it. Enjoy this update though.
This mod adds Carson Avenue Families's bandanna for Franklin to wear on his head, the neck bandanna comes from SalvaGoon3's model and the face bandanna comes from GTA Online.
This is my first mod that I've done for GTA V using GIMS Evo so things aren't exactly perfect but I thought that it wasn't too messy to upload.
Anyway here's somethings you should know: The face bandanna's vertexs was a little tough for a newbie like me to fix up on 3dsmax so you might notice it might have some openings on to where you can see parts of Franklin's face. The neck bandanna is fine but the downside is that it may not fit great with all of Franklin's clothing so you may notice it the shirt or jacket popping out a little over the bandanna. The head bandanna is kinda large in the back but that's because Franklin is a big juicy bobblehead ass lol. I've included all the textures for each file but you'll have to switch out which ever textures you want using OpenIV That's the reason why I only took screenshots with the green bandannas.
TL:DR Version: Expect some bugs on the face bandanna and neck bandanna. Other textures for the files are included.
I'll probably release more stuff from GTA Online soon as you can see the shoes and pants in the pics are from there but i'm still currently working on trying to get it perfect. If you want the flannel that is in the picture and Franklin's face texture get it from here I recommend this mod fully. https://www.gta5-mods.com/player/new-franklin-face .
I'd like to thank JRidah for helping me out on Skype with GIMS
I'd like to thank Gabriel Augusto for his awesome tutorial on rigging.
I'd like to thank MTH for awesome his tutorial on replacing certain models. I'd like to thank the creator of GIMS EVO 3Doomer.
Anyway, I hope you all enjoy. Have fun!
Installation Paths: Face Bandanna Files \x64v.rpf\models\cdimages\streamedpeds_players.rpf\player_one
Head Bandanna Files: Drag and drop these in mods\x64v.rpf\models\cdimages\streamedpedprops.rpf\player_one_p using OpenIV .
Neck Bandanna Files: Drag and drop these in mods\x64v.rpf\models\cdimages\streamedpeds_players.rpf\player_one using OpenIV .
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