Firstly it has to be said, huge thanks to Fabricuz and Hayssam Keilany, the creators of Cry ENB and iCEnhancer respectively. From which the inspiration of this modification came. It was using their techniques of Lumasharpening and Color Shifting, to give in game objects stronger independent definitions and sharpness that this modification came to be.
Also goes without saying big thanks to the creators of the Reshade modification and Visual V timecycle from which the base of this modification was formed.
This is the initial release, all comments and suggestions/issues should be left below ONLY AFTER READING THE TEXT DOCUMENTS INCLUDED IN THEIR ENTIRETY.
Check out my YouTube Channel @ https://www.youtube.com/c/officerprophet
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