Player Movement System Enhancements from the upcoming Realism 1.0.
I decided to release this after requests from people who saw it in action, so here is a standalone release of the system that allows the player to do the following.
The Player can move around inside and outside corners by pressing Jump.
The Player can move from cover to cover by pressing Run.
The Player can take cover from a greater distance.
The Player can jump higher, combat roll from greater heights and jump to ledges easier.
The Player can now jump against walls without falling over so easily.
The Player can vault objects like cars more easily.
There are other small tweaks to distance and other values for various controls too minor to be useful to mention, a more comprehensive list will be made as I expand on the new control system and decide if any of those small tweaks are worth describing.
As Always My Mods Are Made 100% Through File Editing, No Scripts, Just Easy Native Changes To The Rage Engine's Files.
: Move the contents of update/update.rpf/x64/data/tune/ to your mods folder in OpenIV at mods/update/update.rpf/x64/data/tune/
Start your game
That is all.
Enjoy, and get ready for Enhanced AI (High Speed Vehicle Avoidance, Line of Sight Based Collision Probe Etc.)
Enhanced Physics (Proper Vehicle and Body Physics, World Object Mass and Ragdoll Overhaul)
Realism 1.0
We use cookies on our website to give you the most relevant experience by remembering your preferences and repeat visits. By clicking “Accept”, you consent to the use of ALL the cookies.
This website uses cookies to improve your experience while you navigate through the website. Out of these, the cookies that are categorized as necessary are stored on your browser as they are essential for the working of basic functionalities of the website. We also use third-party cookies that help us analyze and understand how you use this website. These cookies will be stored in your browser only with your consent. You also have the option to opt-out of these cookies. But opting out of some of these cookies may affect your browsing experience.
Necessary cookies are absolutely essential for the website to function properly. This category only includes cookies that ensures basic functionalities and security features of the website. These cookies do not store any personal information.
Any cookies that may not be particularly necessary for the website to function and is used specifically to collect user personal data via analytics, ads, other embedded contents are termed as non-necessary cookies. It is mandatory to procure user consent prior to running these cookies on your website.
Write comment: