- Install latest "ScriptHookVDotNet", read the requirements. https://tr.gta5-mods.com/tools/scripthookv-net
- Download and install "Visual C++ Redistributable for Visual Studio 2015 x64, x86, Visual C++ Redistributable for Visual Studio 2013 x64, x86." https://www.microsoft.com/en-us/download/details.aspx?id=48145
After
-Download the "Map Editor" https://www.gta5-mods.com/scripts/map-editor
-This is very important !!
Download "Object list 10k" https://www.gta5-mods.com/tools/object-list-10k
Open Object list 10k file.Copy all writen things.Open Map Editor folder.Click and open "ObjectList" file and paste it end of the file. After click and open "Expanded ObjectList" file and paste it end of the file.Thats it.
- Download last "NativeUI" http://gtaforums.com/topic/809284-net-nativeui/
- Move all contents into your /scripts/ directory. If it doesn't exist, create one.
-Install into your main Grand Theft Auto 5 directory "Object Spawn Unlocker 1.1" (be sure 1.1 version). http://maniamods.ru/load/modding_gta_5/script_mods_for_gta_5/object_spawn_unlocker_v1_1_rasshirennyj_spavn_obektov/774-1-0-2327
- Fatality !! Move AutoloadMaps folder to /scripts/ directory.
Notes :
-For max draw distance of trees press f7 and open map editor in game .Open settings and set draw distance value 3000. -This mod eat much vram.Be carefull. -My recommended mods eat much vram.Be carefull. -Game's loading time may be longer.Wait a little.I recommend install game to ssd.
-If you dont want map's auto loading when game's startup , cut and paste "beta tree map" file to the game's main directory. Press f7 and open map editor.Select load map. Select xml. Write there "beta tree map" and press enter.Map loads in game.
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