Exactly what the title says (I have one video's worth of knowledge when it comes to creating paths, I'm learning as I go)
Continuing from dexyfex's mod/file all credits & thanks to him, I will be continuing and also doing vice city.
https://www.gta5-mods.com/maps/test-traffic-paths-for-hyrule-and-liberty-city
and it is for:
https://www.gta5-mods.com/maps/liberty-city
7/3/17- RIGHT NOW THE FOCUS IS LIBERTY CITY
LC: 35% (Streets) done of current mod model VC: 5% done of current mod model
ver. 0.0 - Added 1-2 Blocks (first try/test), works fine
ver. 0.1 - Progress with pictures (highways haven't been touched only streets
ver. 0.2 - Progress & Cleanup with picture (2nd screenshot, added and cleaned up, noticed there were double nodes in a single spot)
ver. 0.2.1 - Progress & HotFix Working 100% all the paths I've made are now link and working perfectly , I did a 15 mins police chase around the paths and a 10 min drive no crashes no hiccups lots of traffic, roadblocks, fire dept.
ext.
ver. 0.2.3 - Progress & Fix
ver. 0.2.4 - LC: PROGRESS NOW AT 35% COMPLETED (STREETS)
Soon to do: The rest of LC and VC
nodes907.ynd is for Liberty City
*These files go into mods/update/update.rpf/x64/levels/gta5/paths.rpf, using OpenIV They are new files (and don't replace anything). No further installation is required.*
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