Extract the contents into your DLCPacks folder, and then add "rattfukt" to your dlclist.xml file as a new Item. Spawn name is "rattfukt".
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A small group of people decided to use a file decrypter on the FiveM server that I'm a member of, with the apparent intentions of releasing the custom vehicles on that server to this site (and I would assume others, as well). Anyway, I will update this description with some more details later, but I'm trying to release a few of my stolen vehicles before they decide to. Thanks for understanding.
This truck has no LODs, but has many extras, as well as custom wheels that I made. I tried to keep everything as lore-friendly as possible, but there are a couple other extra parts on here that I converted from 3DWarehouse, such as the goat skull, exhaust, antennas, the engine (still needs to be textured), the chains on the front, the bumper-pull hitch frame, and the truck nuts.
All windows are breakable, but the truck has very incomplete collisions, but retains all the default dirt-mapping from the original vanilla vehicle. The engine still needs to be completed.
The goat skull eyes light up when you tap the horn button, as they are based off the vanilla sirens from one of the tow trucks. I've had reports of people saying they can still hear the sirens in a FiveM server, but I'm not sure how to fix this. Traffic will still move out of the way when you have the lights activated.
Currently, this truck's vehicles.meta file is only set up to pull a couple of the custom trailers made by Bagged, but can be set up to also pull the original vanilla semi trailers as well.
Sorry for the quick/sloppy release, but again, I intend to fix this as well as update this description a bit better.
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