Simple Trainer for GTA V: Trainer Tips and Tricks

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Category: Scripts

Description

Do you need some help taking out your enemies? Or maybe you just want someone to drive you around town? If so, then you need to check out the Simple Trainer for GTA V! This amazing tool allows you to spawn bodyguards, drivers, and even combat peds. You can also set specific tasks for your peds, such as following you in a car or attacking other players. So why wait? Download the Simple Trainer for GTA V today!

Using the trainer, you can spawn cars with various options. You have a choice between either km/h or mph and 60 teleporting commands that are customizable in trainerv.ini 12 vehicles may be assigned to hotkeys which also allow for customization using their own files called "trainers". All other models will show up when spawning them through menu systems if they're not already present; this includes player models too!

Feature:

- Spawns various NPCs to help you with your game.
- Set specific tasks for your NPCs.
- Finally take down that pesky rival gang.
- Drive around in style with a personal driver.

 Simple Trainer Installation:


First of all, please download the recent version of Simple Native Trainer
    Also download the newest version of XLiveLess 
    Unpack and copy xlive.dll to your main GTA IV directory. If there is any other ASI Loader already installed, make sure that it becomes removed before proceeding to the next step.
    Unpack Simple Native Trainer and copy ScriptHook.dll, Trainer.asi and Trainer.ini to your main GTA directory.
    Start a game and press F3. The InGame menu shows up which can be controlled by using the numpad. The arrow keys of the numpad are used for navigation, 5 is "enter" and 0 is "back". After first usage, you have to press F4 to get back to the Simple Native Trainer navigation.

Changelogs:

Changes from 12.6
-fixed issue with LS lights due to LS/Island coexistence.
-added ability to enable/disable the anti aircraft stations
-added ability to enabe/disable the sea mines
-added ability to open/close the hangar doors, all three for the island, all three will be saved.

No Ini Changes

Changes from 12.7
-some fixes for tv, I now run some code the first time you enable the TV.
-apart from the two normal channels, the third channel will now let you swap through 115 playlists, use Phone UP/Down (arrow UP/Down).
-because of the above, you now can chose the same playlists in the Casino, the Arena, the Arcade
and you can use the big screen in the faciltiy as a Tv. The yacht tv's also have this ability.
-added cinema teleports in other teleports, you can use the cinemascreen as a tv.
-the vehicle despawn global will now be autodetected (thanks to drp4lyf, alloc8or and ikt !).

No Ini Changes

Changes from 12.8
-changed apartment radio a bit, and added a radio for Rooftop Eclipse Tower.
-prepared trainer for future update (snow).

No Ini Changes

Changes from 12.9
-fixed a bug with Apartment Radio.
-added three radios in Malibu Mansion, two in the Venice Beach House and five radios in Designer Apartment Remake.
-added a few sitting objects.

No Ini Changes

Changes from 13.0
-fixed missing attachments for the Cayo Perico weapons if load all weapons, or save/load weapons from weaponslot was used
-changed the TV, the audio is now not frontend but relative to where the tv is located.
-Fixed an issue where the aircraft carrier interiors were not working, when LS/Cayo was enabled.
-fixed the interior maps for the aircraft carrier (still needs reveal fort Zancudo on map option).
-disable Cayo when you teleport to North Yankton, so that traffic in NY works, will automatically be re-enabled if you leave NY.

No Ini Changes.

Changes from 13.1
-added 500 more saved car slots, a total of 1000 now.
-the saved car is now displayed at all times for slots in the vehcicle load/save menu.
-added 520 additional slots for license plates, a total of 600 add-on license plates are now possible, before just 80.

No Ini Changes.

Changes from 13.2
-Recording UI updated (compatbility with latest patch).
-added 18 Vehicles 17 with Crewemblem.
-added 24 Peds (mpheist4 + MP Tuner Peds).
-added 792 Objects (Objects60).
-added 5680 animations (MP Tuner Animations).
-added 8 voices and 2113 Speeches.
-added 17 T-shirts + one hair style.
-added 10 cutscenes.
-added 16 Timecycles.
-added MP Tuner Teleports, with 6 teleport locations, including customizable Tuner Garage.
-to change radio in Tuner Garage, proceed to the door that won't open :)
-added option for Low Grip Tyres in Vehicle Mod Menu (Benny).
-added option for Lower Vehicle in Vehicle Mod Menu (Benny).
-added option for Weapons Explosive Multiplier (Weapons Menu).

No Ini Changes.

Changes from 13.3
-added version checks for new natives, yes people if you are not running the latest version, some stuff won't work.
-added Track Wheel Category.
-added the Arcade race in Tuner Garage.
-the Media player now works, it will play one tracklist by default, to change to other tracklist, vehicle options Set Media Player Playlist.

No Ini Changes

Changes from 13.4
-added Car Meet 2.
-changed both Car Meets a bit.
-small fix for the Tuner Garage.
-meth labs now spawn in distinct color.
-changed the Muscle spawn menu, now two pages instead of just one page.

No Ini Changes

Changes from 13.5
-added the ipl's for the tuner garages (visible outside).
-ability to enable/disable the arcade machines in the tuner garage.
-fixed problems with vehicle load/save menu
-fixed DLC radios disappearing after loading a save.

No Ini Changes

Changes from 13.6
-Updated recording UI.
-Added 17 Vehicles
-Added 14 Vehicle Crew Emblems.
-Added 49 Peds (MP Security Peds).
-Added 4 Weapons, 1 with 7 attachments, added 3 attachments to existing weapons.
-Added MP Security Teleports, 4 Agencies (Customizable). 1 Garage (Customizable) and Studio and Warehouse.
-Added 1395 objects, Objects61.
-Added 23997 Animations, Mp Security Animations.
-Added 1 Walk Style.
-Added 35 Cutscenes.
-Added 20 Voices and 2513 Speeches.
-Added 2 T-Shirts, One Hairstyle and 28 Tattoos.
-Added 23 Timecycles.
-Added 2 Yachts.

No Ini Changes.

Changes from 13.7
-Fixed new Vehicle Crew Emblems.
-Set Music Player Playlist menu renamed to Set Radio Playlist.
Here you can chose a few additional playlists for the Media player,
and change playlists for Radio Los Santos and West Coast Classic.
-Added a few map objects for MP maps (new in mp security)
-Added radio in the Agency's Player Office and in the Agency Garage.
-Ability to change radio in studio.

No Ini Changes.

Changes from 13.8

-Fixed the "old" playlist for Los Santos Radio
-MOTOMAMI Los Santos does appear on my end, but some people claimed it does not work all the time,
so I added some code in the hope it will fix the issue for these people.
-Added the vehicles with mines to the Trainer's mine system.
-R messed up a few files, leading to Franklin's couch being messed up, and the whole area disappearing when
switching from MP to SP maps. I presume R will fix this in an upcoming patch, if not, try this:
https://www.gta5-mods.com/maps/map-fixes

No Ini Changes.

Changes from 13.9
-Added 4000 teleports slots for saving/loading, in Teleports and Save Teleports menus,
called Additional Teleport Slots Menu. A total of 4000 slots, in 20 sections, so 200 slots per section.
-Fixed the TV's in Agency Bedroom.
-Enabling the Radio in player Office will also enable a radio in Franklin's Office.
-Added Chairs in Franklin's Office, The Player Office, The conference Room and in the Armory.
-Ability to Open or Close the Office Safe.
-Fixed issues with Weapon Attachments being wrong for some weapons.
-Fixed issues with Weapon Color not working correctly for MK2 weapons for Bodyguards.
-Added 3 drive-by weapons.
-Fixed crash in Weapon select menus.
-various small fixes.
-Crew Emblem is displayed on the conference table, when you do this:

the club emblems selected for Club House 1 will also be used in the facility and the Agency.
there IS a way to have the club emblem in the Facility and the two Biker Clubhouses + the Agency but you will have to do it manually:
download your clubemblem from social club (save as), start openIV, edit mode, open Grand Theft Auto V\update\update.rpf\x64\textures\script_txds.rpf,
right click, choose new Texture dictionary (ytd), make sure the name is set to crewemblem. Then open crewemblem.ytd and import your crewlogo, making
again sure the name is crewemblem. Both the dictionary and the file name iside of it should be called crewemblem. Now add the following line
to trainerv.ini under the defaults section: crewemblem=1. If you followed the instructions correctly your crewemblem (or whatever you have put
inside the dictiorary) will now be shown in the facility and can be selected in the two biker warehouses. You might want to extract the dictionary
and save it somewhere, because after each patch, it will be gone, and has to be reimported into the rpf file.
 

 

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