Vanilla Vehicles Emissives Fix edits vanilla vehicle models in order to fix the excessive emission of glow on certain parts of select vehicles in the game. This is especially noticeable on mods that modify vehicles' light emissions in order to have sirens, headlights, breaklights, etc. appear brighter in-game. In a word, you could refer to this as patched vanilla vehicles.
AUTHOR'S NOTE: Some of you may ask, "Many other mods claim to fix the same thing, yet most of them don't work. How is this mod any different?"
This mod fixes the core of the problem: The vehicle model shader used. No .ytd edits that reduce the contrast of some textures (from experience, this method does not work most of the time, especially on excessive configs, unless bloom is reduced/disabled). Now, you may raise the brightness levels higher without worrying about mini-Suns roaming around the map (unless that's what you're aiming for).
This mod only affects vanilla vehicles. If you have replaced the same vehicles as this mod does, then sorry to say this mod won't have an effect for you. It is up to mod authors to adapt the method I have used for this mod, which I have explained below.
HOW IT WORKS: If you're looking to implement this same method to your vehicle mods, this is how it works:
By default, these vehicles' materials use a certain shader called "vehicle_lightsemissive" to render the light effect. While nice, altering the vanilla values in visualsettings to be at desirable levels on some vehicles (say, you want brighter sirens for cop cars) would cause it to be brighter than the Sun. This said shader was replaced with the "vehicle_emissive_opaque" shader which grants lightweight emissions on affected models. In a nutshell, it makes use of an alternative emissive shader in order to fix the stressed issue.
AFFECTED VEHICLES LIST: This is a list of vanilla vehicles altered by this mod:
Weeny Dynasty, model name: dynasty_taxi (Taxi Roof Component only)
I may have missed some vehicles from the game, but that's up to you guys to let me know. I will continue to update this mod until every vanilla vehicle in need of fixing has been modified. On the event that you discover a vehicle I have missed, please let me know in the comments or in my Discord Server linked at the bottom of the description so I may update this mod accordingly.
COMPATIBILITY: Vanilla Vehicles Emissives Fix should be compatible with any mod that does not replace the same vehicle models (listed above) as this one does.
REQUIREMENTS:
A copy of Grand Theft Auto V, recommended to be running the LATEST patch, "v1.50 or v1.0.1868.1/4 (Diamond Casino Heist DLC)" as of time of this writing. Nonetheless, it should work on old versions without problems (for now)
Navigate to Grand Theft Auto V\mods\update\update.rpf\common\data (Copy and paste update.rpf from Grand Theft Auto V\update\update.rpf\common\data inside your mods folder if not found)
Find a file called dlclist.xml, right click it, then click Edit
Add the following line at the bottom of the last similar entry: dlcpacks:/spoozefix/
Run and enjoy the game!
CREDITS: Take some time to appreciate the community and all the hard work they've put out for this game!
Rockstar Games - for the original models and this masterpiece of a game!
OpenIV Team - for making this, and a lot of awesome mods possible through OpenIV
Stryfaar - vehicle model edits, DLC Package, .OIV Installer, screenshots
Vx5 Voltage - for the idea and information of using "vehicles_emissive_opaque" shader to fix the problem, this mod won't exist without him!
My sincerest gratitude goes to w/, IlayArye, Voit Turyv, 11john11 for guiding me through Zmodeler3 when I was only beginning to understand it.
VERSION HISTORY:
v1.2 (08-01-2020):
Added Weeny Dynasty's Taxi Roof Component with fixed emissives, thanks to SerMighty for suggesting/reporting
Updated load order in order to be at its minimal possible state to improve compatibility with other mods that replace the same vehicle/s as this mod does
v1.1 (06-23-2020):
Added Nagasaki Shotaro with fixed emissives, thanks to GrimmStar for suggesting/reporting
Added BF Space Docker with fixed emissives
Fixed L1 bug on the Cheval Surge where its left window would glow at a certain distance
v1.0 (06-17-2020):
Initial Release
PERMISSIONS: This mod is exclusive for download at GTA5-Mods.com only. Downloads from other sites is stolen. You are allowed to redistribute this mod and its models in your own mod releases, modify it, and/or release a version of it as you please provided you agree to the following conditions: 1) I am properly credited, 2) The comments stay in tact, 3) It isn't an exact duplicate of this mod/a straight reupload, 4) The original mod page is linked, 5) It is uploaded in GTA5-mods.com, 6) It is not used for commercial, financial, or personal gain, 7) These terms are adapted to your mod. Vanilla Vehicles Emissives Fix is, and always will be, free for everyone to download and enjoy.
SUPPORT ME! Modding, relative to its room full of possibilities—unfortunately, consumes a lot of time in the real world. Nonetheless, all my mods shall always be released free of charge as thanks to the games’ developers and the community that makes it alive!
A simple click of the download button and rating my mods would already mean a lot to me. If you have the financial means to do so, please consider donating via Paypal (linked on my profile on the upper left corner) in order to make up for all the time spent so I may remain motivated to keep creating content for everyone.
Alternatively, you may join The Modcave, my personal Discord Server, and keep in touch with my up and coming mods, or simply engage in productive conversation with fellow nerds.
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